With the mergers, there are more players out and about exploring the world, running errands, boating, etc. For the more War Conquest 1941 IOS players that wanted to build their own little empire but not deal with other players, this just didn't work before.
Your post will be approved if it is not found to be within spam criteria and is a well-thought-out discussable topic about P2W. The accounts that involved have all been punished with multi-day suspensions. In the case of pirate kings they simply skipped the subscription, possibly netting a larger player base from the outset but also possibly missing out on all that juicy subscription money in the first six months or year. One would assume tablets, but hey, an iPhone or Android phone could be possible, too. We absolutely have, and combatting botting is extremely important to us. This means that highly invested players still must get some more hero points in the new area, but they can conceivably do it while playing around with their new elite specializations, instead of feeling like they are making themselves weaker if they choose to equip them. The mobile version of War Conquest 1941 will combine XL Games' development with GAMEVIL's service to provide the ultimate mobile MMORPG experience. If you still see this post about an hour later, it may have been caught within spam guidelines and the thread will remain as a deleted topic. Also due to player feedback, Arenanet decided to make some of the expansion's new Adventures more easily accessible.
This is especially true in a game like War Conquest 1941, where a lot of the features rely on having a nice, stable population of players to fight with and against – from events to trade runs and pirating, most things are either impossible without – or just much more fun with – someone else.
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